The only thing that I consider an """""immersion breaker""""" is that some very entry level championships are spread along two or more continents. I don't remember to see any event in a full year of calendar that uses the classic F1 cars. It's pretty immersive because with current AMS2 content is possible to build almost integrally some career paths, as touring/GT and prototypes (even if still there aren't any sight of WEC in AMS2, the Império Brasil by itself is a full career branch), but still miss some equivalents for F4 and F2 (and some current F3) cars. Them, you go to AMS2, set a custom race/championship (but I don't know how to set a full championship in AMS2 because can't find how to chose individually each race's lenght) as RL will suggest, and manually wright the results into the app for it to compute and carry on with your career simulation. In parallel with that, you have to manage your money and garage with a plentiful of options, as lease a car that you can't or don't want to buy, take a loan with the bank and manage your sponsors (that have their own requirements and forms of payment for you). you got it) and you will sign for the events/championships) that you want (and have money + fame for the inscription). The app will build a custom season (and after that the next one. I like this procedural format (as in games as Dirt to Daytona, Enthusia and the good'ol Street Rod) that there are not a predetermined linear (or semi linear, as with Project CARS 2) to handhold the player. I'm posting my opinion separated from the OP to keep it cleaner.
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